[MID_MENU_YES]
OK

[MID_MENU_START]
Start

[MID_MENU_NO]
No

[MID_MENU_CANCEL]
Return

[MID_MENU_CANCEL_NO]
Cancel

[MID_MONETARY_UNIT]
G

[MID_MENU_UNIT_LIST]
Units

[MID_MENU_UNIT_LIST_HELP]
Compare stats for all allies.

[MID_MENU_UNIT_LIST_TITLEHELP]
Compare stats for all allies.

[MID_MENU_ORDER]
Auto-Battle

[MID_MENU_ORDER_HELP]
Set an overall strategy and let units fight on their own.

[MID_MENU_REWIND]
Time Crystal

[MID_MENU_REWIND_HELP]
Go back in time to try a different approach.

[MID_MENU_SYSTEM]
System

[MID_MENU_H_SYSTEM]
Review tutorials and settings.

[MID_MENU_TUTORIAL]
Guide

[MID_MENU_TUTORIAL_HELP]
Select a category.

[MID_MENU_H_TUTORIAL]
Refer back to various tutorials.

[MID_MENU_CONFIG]
Settings

[MID_MENU_CONFIG_HELP]
Adjust settings to your liking.

[MID_MENU_H_CONFIG]
Configure settings.

[MID_MENU_RESTART]
Retry

[MID_MENU_RESTART_HELP]
Start this battle over from the
beginning.

[MID_MENU_RESTART_CONFIRM]
Start this battle over from the beginning?
(This will reset everything, including any EXP
you've earned so far.)

[MID_MENU_RESTART_CONFIRM_YES]
Retry

[MID_MENU_CONTINUEBATTLE_RESTART]
Retry Series

[MID_MENU_CONTINUEBATTLE_RESTART_HELP]
Start this series of battles
over from the first.

[MID_MENU_CONTINUEBATTLE_CONFIRM]
Start this series over from the first battle?
(This will reset everything, including any EXP
you've earned so far.)

[MID_MENU_RESET]
Quit

[MID_MENU_RESET_HELP]
Return to the title screen.

[MID_MENU_RESET_CONFIRM]
Return to the title screen?
Unsaved progress will be lost.

[MID_MENU_RESET_CONFIRM_YES]
Return to Title

[MID_MENU_TEMPORARY_SAVE]
Bookmark

[MID_MENU_TEMPORARY_SAVE_HELP]
Save this battle and temporarily suspend the game.

[MID_MENU_END_TURN]
End Turn

[MID_MENU_END_TURN_HELP]
End your army's turn.

[MID_MENU_MVP]
MVP:

[MID_MENU_TURN_COUNT]
Turn:

[MID_MENU_TURNS_COUNT]
Turns:

[MID_MENU_WAIT_UNIT_COUNT]
Units Ready:

[MID_STATUS_STYLE]
Type

[MID_STATUS_ATTACK_DEFENSE]
Ph Atk/Def

[MID_STATUS_MAGIC_ATTACK_DEFENSE]
Mag Atk/Res

[MID_STATUS_HIT_AVOIDANCE]
Hit/Avo

[MID_STATUS_CRITICAL_SECURE]
Crit/Ddg

[MID_STATUS_TECHNIQUE_SPEED]
Dex/Spd

[MID_STATUS_MOVE_PHYSIQUE]
Mov/Bld

[MID_STATUS_NONE]
Hide

[MID_STATUS_MINIMAP]
Minimap

[MID_STATUS_MINIMAP_SMALL]
Small

[MID_STATUS_MINIMAP_BIG]
Large

[MID_CONFIG_INITIALIZE]
Revert to default settings?

[MID_CONFIG_GRID]
Grid Visibility

[MID_CONFIG_H_GRID]
Adjust the thickness of grid lines or remove them altogether.

[MID_CONFIG_OVERALLINFORMATION]
Danger Radius

[MID_CONFIG_OVERALLINFORMATION_TOGGLE]
Toggle

[MID_CONFIG_H_OVERALLINFORMATION_TOGGLE]
Toggle danger radius by pressing $Icon("ZL").

[MID_CONFIG_OVERALLINFORMATION_PUSH]
Hold

[MID_CONFIG_H_OVERALLINFORMATION_PUSH]
Show danger radius only while $Icon("ZL") is held down.

[MID_CONFIG_COMBATANIME]
Combat Animations

[MID_CONFIG_COMBATANIME_ON]
On

[MID_CONFIG_H_COMBATANIME_ON]
Always display combat animations.

[MID_CONFIG_COMBATANIME_OFF]
Off

[MID_CONFIG_H_COMBATANIME_OFF]
Never display combat animations.

[MID_CONFIG_COMBATANIME_MYUNIT]
Allied Units

[MID_CONFIG_H_COMBATANIME_MYUNIT]
Display combat animations only when allied units are involved.

[MID_CONFIG_COMBATANIME_MYTURN]
Your Turn

[MID_CONFIG_H_COMBATANIME_MYTURN]
Display combat animations only when it is your turn.

[MID_CONFIG_ROD_DANCE]
Staff/Dance Animations

[MID_CONFIG_ROD_DANCE_ON]
On

[MID_CONFIG_H_ROD_DANCE_ON]
Display staff and dance animations.

[MID_CONFIG_ROD_DANCE_OFF]
Off

[MID_CONFIG_H_ROD_DANCE_OFF]
Do not display staff or dance animations.

[MID_CONFIG_ROD_DANCE_MYUNIT]
Allied Units

[MID_CONFIG_H_ROD_DANCE_MYUNIT]
Display staff and dance animations only with allied units.

[MID_CONFIG_ROD_DANCE_MYTURN]
Your Turn

[MID_CONFIG_H_ROD_DANCE_MYTURN]
Display staff and dance animations only when it is your turn.

[MID_CONFIG_ENGAGE]
Engage Animations

[MID_CONFIG_ENGAGE_ON]
On

[MID_CONFIG_H_ENGAGE_ON]
Display engage animations.

[MID_CONFIG_ENGAGE_OFF]
Off

[MID_CONFIG_H_ENGAGE_OFF]
Do not display engage animations.

[MID_CONFIG_ENGAGE_ONCE]
First Time

[MID_CONFIG_H_ENGAGE_ONCE]
Play only the first engage animation of each turn.

[MID_CONFIG_AI_SKIP]
Action Skip

[MID_CONFIG_AI_SKIP_ON]
On

[MID_CONFIG_H_AI_SKIP_ON]
Skip through actions during Auto-Battle.

[MID_CONFIG_AI_SKIP_OFF]
Off

[MID_CONFIG_H_AI_SKIP_OFF]
Do not skip through actions during Auto-Battle.

[MID_CONFIG_UNITHELP_PAGE]
Additional Info Config

[MID_CONFIG_UNITHELP_PAGE_H_STYLE]
Display unit type as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_ATTACK_DEFENSE]
Display Ph Atk and Def as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_MAGIC_ATTACK_DEFENSE]
Display Mag Atk and Res as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_HIT_AVOIDANCE]
Display Hit and Avo as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_CRITICAL_SECURE]
Display Crit and Ddg as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_TECHNIQUE_SPEED]
Display Dex and Spd as additional information.

[MID_CONFIG_UNITHELP_PAGE_H_MOVE_PHYSIQUE]
Display Mov and Bld as additional information.

[MID_CONFIG_BATTLE_MINIMAP]
Battle Minimap

[MID_CONFIG_H_BATTLE_MINIMAP_BIG]
Large Minimap

[MID_CONFIG_H_BATTLE_MINIMAP_SMALL]
Small Minimap

[MID_CONFIG_H_BATTLE_MINIMAP_OFF]
No Minimap

[MID_CONFIG_MAPUNIT]
Unit Control Style

[MID_CONFIG_MAPUNIT_DIRECT]
Direct

[MID_CONFIG_H_MAPUNIT_DIRECT]
Control units directly by selecting them.

[MID_CONFIG_MAPUNIT_INDIRECT]
Cursor

[MID_CONFIG_H_MAPUNIT_INDIRECT]
Control units indirectly by selecting a target space with the cursor.

[MID_CONFIG_MINIMAP_ROTATION]
Minimap Rotation

[MID_CONFIG_MINIMAP_ROTATION_ON]
On

[MID_CONFIG_H_MINIMAP_ROTATION_ON]
Minimap will rotate with camera movement while exploring.

[MID_CONFIG_MINIMAP_ROTATION_OFF]
Off

[MID_CONFIG_H_MINIMAP_ROTATION_OFF]
Minimap will not rotate while exploring.

[MID_CONFIG_CAMERA_SPEED]
Camera Sensitivity

[MID_CONFIG_H_CAMERA_SPEED]
Adjust camera sensitivity for exploring and the Solanel.

[MID_CONFIG_COMBATCAMERA_HORIZON]
Combat Camera (Horizontal)

[MID_CONFIG_COMBATCAMERA_HORIZON_NOMAL]
Normal

[MID_CONFIG_H_COMBATCAMERA_HORIZON_NOMAL]
Sets horizontal controls for the combat camera to standard.

[MID_CONFIG_COMBATCAMERA_HORIZON_REVERSE]
Inverted

[MID_CONFIG_H_COMBATCAMERA_HORIZON_REVERSE]
Inverts horizontal combat-camera controls.

[MID_CONFIG_COMBATCAMERA_VERTICAL]
Combat Camera (Vertical)

[MID_CONFIG_COMBATCAMERA_VERTICAL_NOMAL]
Normal

[MID_CONFIG_H_COMBATCAMERA_VERTICAL_NOMAL]
Sets vertical controls for the combat camera to standard.

[MID_CONFIG_COMBATCAMERA_VERTICAL_REVERSE]
Inverted

[MID_CONFIG_H_COMBATCAMERA_VERTICAL_REVERSE]
Inverts vertical combat-camera controls.

[MID_CONFIG_HABCAMERA_HORIZON]
Walking Camera (Horizontal)

[MID_CONFIG_HABCAMERA_HORIZON_NOMAL]
Normal

[MID_CONFIG_H_HABCAMERA_HORIZON_NOMAL]
Sets horizontal controls for the walking camera to standard.

[MID_CONFIG_HABCAMERA_HORIZON_REVERSE]
Inverted

[MID_CONFIG_H_HABCAMERA_HORIZON_REVERSE]
Inverts horizontal walking-camera controls.

[MID_CONFIG_HABCAMERA_VERTICAL]
Walking Camera (Vertical)

[MID_CONFIG_HABCAMERA_VERTICAL_NOMAL]
Normal

[MID_CONFIG_H_HABCAMERA_VERTICAL_NOMAL]
Sets vertical controls for the walking camera to standard.

[MID_CONFIG_HABCAMERA_VERTICAL_REVERSE]
Inverted

[MID_CONFIG_H_HABCAMERA_VERTICAL_REVERSE]
Inverts vertical walking-camera controls.

[MID_CONFIG_GAMESPEED]
Game Speed

[MID_CONFIG_GAMESPEED_FAST]
Fast

[MID_CONFIG_H_GAMESPEED_FAST]
Set game flow (movement, etc.) to fast.

[MID_CONFIG_GAMESPEED_NOMAL]
Normal

[MID_CONFIG_H_GAMESPEED_NOMAL]
Set game flow (movement, etc.) to normal.

[MID_CONFIG_GAMESPEED_SLOW]
Slow

[MID_CONFIG_H_GAMESPEED_SLOW]
Set game flow (movement, etc.) to slow.

[MID_CONFIG_HPGAGE]
HP Gauges

[MID_CONFIG_HPGAGE_ON]
On

[MID_CONFIG_H_HPGAGE_ON]
HP gauges will display.

[MID_CONFIG_HPGAGE_OFF]
Off

[MID_CONFIG_H_HPGAGE_OFF]
HP gauges will not display.

[MID_CONFIG_SPEAKMODE]
Conversation Advancement

[MID_CONFIG_SPEAKMODE_MANUAL]
Manual

[MID_CONFIG_H_SPEAKMODE_MANUAL]
Advance conversation manually.

[MID_CONFIG_SPEAKMODE_AUTOMATIC]
Automatic

[MID_CONFIG_H_SPEAKMODE_AUTOMATIC]
Advance conversation automatically.

[MID_CONFIG_BGM]
Music Volume

[MID_CONFIG_H_BGM]
Adjust the volume of music.

[MID_CONFIG_SE]
SFX Volume

[MID_CONFIG_H_SE]
Adjust the volume of sound effects.

[MID_CONFIG_VOICE]
Voice Volume

[MID_CONFIG_H_VOICE]
Adjust the volume of voices.

[MID_CONFIG_BGM_CHANGE_MYTURN]
Music Settings (Player Phase)

[MID_CONFIG_H_BGM_CHANGE_MYTURN]
$Arg(0) will play during non-story player phase.

[MID_CONFIG_H_BGM_CHANGE_MYTURN_NONE]
Music will not change during non-story player phase.

[MID_CONFIG_BGM_CHANGE_ENEMYTURN]
Music Settings (Enemy Phase)

[MID_CONFIG_H_BGM_CHANGE_ENEMYTURN]
$Arg(0) will play during non-story enemy phase.

[MID_CONFIG_H_BGM_CHANGE_ENEMYTURN_NONE]
Music will not change during non-story enemy phase.

[MID_CONFIG_BGM_CHANGE_DECIDE]
Change Setting

[MID_CONFIG_BGM_CHANGE_NOSELECT]
No Selection

[MID_CONFIG_TUTORIAL]
Guide Display

[MID_CONFIG_TUTORIAL_ON]
On

[MID_CONFIG_H_TUTORIAL_ON]
Tutorials will appear during gameplay.

[MID_CONFIG_TUTORIAL_OFF]
Off

[MID_CONFIG_H_TUTORIAL_OFF]
Tutorials will not appear during gameplay (with some exceptions).

[MID_CONFIG_NETWORK]
Network Features

[MID_CONFIG_NETWORK_ON]
On

[MID_CONFIG_H_NETWORK_ON]
Enable online-communication features.

[MID_CONFIG_NETWORK_OFF]
Off

[MID_CONFIG_H_NETWORK_OFF]
Disable online-communication features.

[MID_MENU_TITLE_GMAP]
World Map Menu

[MID_MENU_TITLE_KIZUNA]
Exploration Menu

[MID_MENU_TITLE_HUB]
Solanel Menu

[MID_MENU_TITLE_FASTTRAVEL]
Fast Travel

[MID_MENU_TITLE_FASTTRAVEL_HELP]
Select a location to visit.

[MID_MENU_ENTER_CHAPTER]
Begin Chapter

[MID_MENU_ENTER_CHAPTER_HELP]
Continue the story.

[MID_MENU_ENTER_ENCOUNTER]
Begin Skirmish

[MID_MENU_ENTER_ENCOUNTER_HELP]
Battle enemies here.

[MID_MENU_ENTER_TRAINING]
Begin Training

[MID_MENU_ENTER_TRAINING_HELP]
Train with the soldiers here.

[MID_MENU_ENTER_CHAPTER_CONFIRM]
Begin this chapter?

[MID_MENU_ENTER_CHAPTER_CONFIRM_M010]
Once you start this chapter, there is a series
of battles before you can return to the Solanel.

[MID_MENU_ENTER_ENCOUNTER_CONFIRM]
Begin this skirmish?

[MID_MENU_ENTER_TRAINING_CONFIRM]
Begin this training?

[MID_MENU_ENTER_YES]
Begin

[MID_MENU_ENTER_CHAPTER_OPEN_M026]
You can access the final battle with Evil Dragon
Sombre from the second floor balcony of the
Solanel's Café Terrace.

[MID_MENU_FRIEND]
Reference

[MID_MENU_FRIEND_HELP]
Check info/support on allies & Emblems.

[MID_MENU_FRIEND_LIST]
Ally Notebook

[MID_MENU_FRIEND_LIST_HELP]
Review notes on allies.

[MID_MENU_FRIEND_LIST_SELECT_HELP]
Select an ally to review.

[MID_MENU_FRIEND_LIST_NONE]
No notes yet. Try speaking with your allies on
the Solanel.

[MID_MENU_RING_LIST]
Ring Reference

[MID_MENU_RING_LIST_HELP]
Review Emblems and Bond Rings.

[MID_MENU_RING_LIST_SELECT_HELP]
Select a ring$Arg(10) to review.

[MID_MENU_HUB_MATERIAL]
Storehouse

[MID_MENU_HUB_MATERIAL_HELP]
Review materials and gifts.

[MID_MENU_HUB_MAP_CHECK]
Solanel Map

[MID_MENU_HUB_MAP_CHECK_HELP]
Fast travel and review facility information.

[MID_MENU_KIZUNA_DEPART]
Depart

[MID_MENU_KIZUNA_DEPART_HELP]
Proceed to your next destination.

[MID_MENU_TO_SOLANEL]
To Solanel

[MID_MENU_TO_SOLANEL_HELP]
Travel to your base on the Solanel.

[MID_MENU_TO_SOLANEL_CONFIRM]
Travel to the Solanel?

[MID_MENU_TO_GMAP]
To World Map

[MID_MENU_TO_GMAP_HELP]
Depart to the world map.

[MID_MENU_SHOPPING]
Marketplace

[MID_MENU_SHOPPING_HELP]
Buy or sell weapons and items.

[MID_MENU_Recall_Reliance]
Support

[MID_MENU_H_Recall_Reliance]
View support relationships.

[MID_MENU_Recall_Reliance_Unit]
Supports

[MID_MENU_Recall_GodReliance]
Bond

[MID_MENU_H_Recall_GodReliance]
View bond relationships.

[MID_MENU_Recall_GodReliance_Unit]
Bonds

[MID_MENU_SoundList]
Songs

[MID_GMAP_MapDetails_TRAINING]
Training!

[MID_GMAP_MapDetails_ENCOUNTER]
Skirmish!

[MID_GMAP_MapDetails_RarEnemy_EXP]
Silver Corrupted!

[MID_GMAP_MapDetails_RarEnemy_Gold]
Gold Corrupted!

[MID_GMAP_MapDetails_Position]
Suggested:

[MID_GMAP_MapDetails_PositionLv]
$Arg(0) Lvl $Arg(1)

[MID_GMAP_MapDetails_Investment]
Donation Lvl $Arg(0)

[MID_GMAP_MapDetails_Material]
Materials

[MID_GMAP_MapDetails_Food]
Ingredients

[MID_GMAP_MapDetails_Animal]
Animals

[MID_GMAP_MapDetails_Animal_Capture_OK]
Can Adopt

[MID_GMAP_MapDetails_Animal_Capture_NG]
Can't Adopt

[MID_GMAP_MapDetails_Animal_Capture_Verification]
Adopt $Arg(0) and bring it back to the Solanel?

[MID_GMAP_MapDetails_Animal_Capture_Yes]
Adopt

[MID_GMAP_MapDetails_Animal_Capture_Attention]
You can't adopt this $Arg(0) because
you don't know how to raise it.
See the donation section of the bulletin board
at Café Terrace to learn more.

[MID_GMAP_MapDetails_Animal_Capture_Get]
Adopt

[MID_GMAP_MapDetails_Animal_Capture_Got]
Adopted!

[MID_MENU_ORDER_ADVANCE]
Advance

[MID_MENU_ORDER_ADVANCE_HELP]
Proceed in a balanced and
flexible way.

[MID_MENU_ORDER_RUSH]
Charge

[MID_MENU_ORDER_RUSH_HELP]
Attack aggressively.

[MID_MENU_ORDER_ESCORT]
Protect

[MID_MENU_ORDER_ESCORT_HELP]
Focus on protecting
$P.

[MID_MENU_ORDER_WITHDRAW]
Fall Back

[MID_MENU_ORDER_WITHDRAW_HELP]
Keep away from the enemy.

[MID_MENU_BREAK_DOWN]
Seize

[MID_MENU_HELP_BREAK_DOWN]
Clear this map.

[MID_MENU_ESCAPE]
Escape

[MID_MENU_HELP_ESCAPE]
Exit the map.

[MID_MENU_ATTACK]
Attack

[MID_MENU_HELP_ATTACK]
Combat a foe.

[MID_MENU_ENGAGE_COMMAND]
Engage

[MID_MENU_ENGAGE_COMMAND_RELEASE]
Disengage

[MID_MENU_HELP_ENGAGE_COMMAND]
Merge with an Emblem.

[MID_MENU_ENGAGE_HELP_TITLE]
Bond Effects

[MID_MENU_ALTERNATE_HELP_TITLE]
Effects Altered

[MID_MENU_ENGAGE_LINK]
Engage+

[MID_MENU_HELP_ENGAGE_LINK]
Unit and an adjacent ally
both become engaged.

[MID_MENU_ENGAGE_LINK_OUT_OF_MOVE_RANGE]
You are not within movement range to do this.

[MID_MENU_CANNON]
Fire

[MID_MENU_HELP_CANNON]
Use mounted weapon to attack a foe.

[MID_MENU_CANNON_NO_AVAILABLE_BOW]
Unit has no bow.

[MID_MENU_CANNON_NO_AVAILABLE_MAGIC]
Unit has no tome.

[MID_MENU_CANNON_OUT_OF_AMMO]
No more uses left.

[MID_MENU_CANNON_OUT_OF_RANGE]
No enemies in range.

[MID_MENU_DESTROY]
Destroy

[MID_MENU_HELP_DESTROY]
Break through walls or obstacles.

[MID_MENU_ROD]
Staff

[MID_MENU_HELP_ROD]
Heal allies, impair enemies, etc.

[MID_MENU_VISIT]
Visit

[MID_MENU_HELP_VISIT]
Speak to people in houses.

[MID_MENU_TREASURE_BOX]
Chest

[MID_MENU_HELP_TREASURE_BOX]
Obtain an item from a chest.

[MID_MENU_TORCH_ON]
Light

[MID_MENU_HELP_TORCH_ON]
Light up surroundings.

[MID_MENU_DOOR]
Door

[MID_MENU_HELP_DOOR]
Open a door.

[MID_MENU_ITEM]
Items

[MID_MENU_HELP_ITEM]
Use or equip items.

[MID_MENU_TRADE]
Trade

[MID_MENU_HELP_TRADE]
Swap items with an ally.

[MID_MENU_TRANSPORTER]
Convoy

[MID_MENU_HELP_TRANSPORTER]
Store/retrieve items.

[MID_MENU_TITLEHELP_TRANSPORTER]
Store/retrieve items.

[MID_MENU_TALK]
Talk

[MID_MENU_HELP_TALK]
Speak to a unit on the map.

[MID_MENU_GUARD]
Chain Guard

[MID_MENU_HELP_GUARD]
Shield adjacent allies from attack.

[MID_MENU_GUARD_FULL_HP]
Can only be used with full HP.

[MID_MENU_DANCE]
Dance

[MID_MENU_HELP_DANCE]
Inspire allies to act again this phase.

[MID_MENU_WAIT]
Wait

[MID_MENU_HELP_WAIT]
End this unit's turn.

[MID_MENU_ITEM_EQUIP]
Equip

[MID_MENU_ITEM_REMOVE]
Remove

[MID_MENU_ITEM_ARRANGE]
Arrange

[MID_MENU_ITEM_USE]
Use

[MID_MENU_ITEM_USE_CONFIRM]
Use $Arg(0)?

[MID_MENU_ITEM_USE_DOPING_FOREVER]
$Arg(0) increased by $Arg(1).

[MID_MENU_ITEM_USE_DOPING_TEMPORARY]
$Arg(0) increased by $Arg(1) for one battle.

[MID_MENU_ITEM_TRADE]
Trade

[MID_MENU_ITEM_DISCARD]
Discard

[MID_MENU_ITEM_DISCARD_NOTIFY]
Your inventory is
full. Choose one
item to discard.

[MID_MENU_ITEM_SEND_NOTIFY]
You cannot carry
any more. Send one
item to the convoy.

[MID_MENU_ITEM_SEND_EQUIP]
You cannot send or discard a weapon that is
currently equipped.

[MID_MENU_ITEM_DISCARD_CONFIRM]
Discard $Arg(0)$Arg(1)?

[MID_MENU_ITEM_DISCARD_CONFIRM_YES]
Discard

[MID_MENU_ITEM_SEND_CONFIRM]
Send $Arg(0)$Arg(1) to the convoy?

[MID_MENU_ITEM_SEND_YES]
Send

[MID_MENU_ITEM_CASH_ANNOUNCE]
Convoy storage limit exceeded. One or more of
your least valuable items have been sold to free
up space.

[MID_ITEMMENU_TITLE_ITEM]
Items

[MID_ITEMMENU_TITLE_ATTACK]
Weapon Selection

[MID_ITEMMENU_TITLE_ROD]
Staff Selection

[MID_ITEMMENU_TITLE_TRANSPORTER]
Convoy

[MID_ITEMMENU_ITEM_COUNT]
Number

[MID_ITEMMENU_ITEM_ALL]
ALL

[MID_MENU_REWIND_INFO_TURN]
Turn:

[MID_MENU_REWIND_INFO_TURNS]
Turns

[MID_MENU_REWIND_INFO_REST_UNIT]
Units Ready:

[MID_MENU_REWIND_INFO_TIMES]
Charges

[MID_MENU_REWIND_CONFIRM]
This is not during your own army's phase.
Do you still wish to rewind to this point?

[MID_MENU_REWIND_DECIDE_YES]
Rewind

[MID_MENU_SHOP_HELP]
Select an action.

[MID_MENU_SHOP_BUY]
Buy

[MID_MENU_SHOP_BUY_EMPTY]
Nothing available.

[MID_MENU_SHOP_BUY_CONFIRM]
Buy this item?

[MID_MENU_SHOP_PurchasedItem]
Item to Buy

[MID_MENU_SHOP_BUY_CONFIRM_YES]
Buy

[MID_MENU_SHOP_BUY_NOTICE_FULL]
Unable to purchase. You cannot carry any more.

[MID_MENU_SHOP_SELL]
Sell

[MID_MENU_SHOP_SELL_EMPTY]
(No items)

[MID_MENU_SHOP_SELL_CANNOT]
Can't Sell

[MID_MENU_SHOP_SELL_CONFIRM]
Sell this item?

[MID_MENU_SHOP_SELL_CONFIRM_Multiple]
Sell these items?

[MID_MENU_SHOP_SELL_CONFIRM_Other]
Other: $Arg(0)

[MID_MENU_SHOP_SaleItem]
Items

[MID_MENU_SHOP_SELL_CONFIRM_YES]
Sell

[MID_MENU_SHOP_ITEM]
Items

[MID_MENU_SHOP_STOCK]
Stock

[MID_MENU_SHOP_USABLE_COUNT]
Uses

[MID_MENU_SHOP_PRICE]
Cost

[MID_MENU_SHOP_SELLING_COUNT]
Qty

[MID_MENU_SHOP_SELLING_TOTAL]
Price

[MID_MENU_WEAPON_SHOP]
Armory

[MID_MENU_WEAPON_SHOP_BUY_HELP]
Select a weapon to buy.

[MID_MENU_WEAPON_SHOP_HOLDING_COUNT]
Inventory

[MID_MENU_WEAPON_SHOP_EQUIPPED_POSSIBLE]
Equippable

[MID_MENU_ITEM_SHOP]
Item Shop

[MID_MENU_ITEM_SHOP_BUY_HELP]
Select an item to buy.

[MID_MENU_ITEM_SHOP_SELL_HELP]
Select items to sell.

[MID_MENU_ITEM_SHOP_HOLDING_COUNT]
Inventory 

[MID_MENU_ACCESSORY_SHOP]
Boutique

[MID_MENU_ACCESSORY_SHOP_CHANGE]
Change

[MID_MENU_ACCESSORY_SHOP_BUY_HELP]
Select what to buy.

[MID_MENU_ACCESSORY_SHOP_BUY_CONFIRM]
Purchase this accessory?

[MID_MENU_ACCESSORY_SHOP_ACCESSORY]
Accessories

[MID_MENU_ACCESSORY_SHOP_PART_BODY]
Body

[MID_MENU_ACCESSORY_SHOP_PART_HEAD]
Head

[MID_MENU_ACCESSORY_SHOP_PART_FACE]
Face

[MID_MENU_ACCESSORY_SHOP_PART_BACK]
Back

[MID_MENU_ACCESSORY_SHOP_CHANGE_HELP]
Select outfit/accessory to wear.

[MID_MENU_ACCESSORY_SHOP_CHANGE_EMPTY]
(None)

[MID_MENU_REFINE_SHOP]
Smithy

[MID_MENU_REFINE_SHOP_REFINE]
Refine

[MID_MENU_REFINE_SHOP_REFINE_WEAPONS]
Weapons

[MID_MENU_REFINE_SHOP_REFINE_GODSYMBOL]
Emblems

[MID_MENU_REFINE_SHOP_ENGRAVE]
Engrave

[MID_MENU_REFINE_SHOP_EXCHANGE]
Exchange

[MID_MENU_REFINE_SHOP_REFINE_BASE_HELP]
Select a weapon to upgrade.

[MID_MENU_REFINE_SHOP_REFINE_BASE_EMPTY]
(No Weapons)

[MID_MENU_REFINE_SHOP_REFINE_TARGET_HELP]
Select a weapon to refine into.

[MID_MENU_REFINE_SHOP_REFINE_TARGET_UNKNOWN]
???

[MID_MENU_REFINE_SHOP_REFINE_CONFIRM]
Refine this weapon?

[MID_MENU_REFINE_SHOP_REFINE_CONTENTS]
Refine:

[MID_MENU_REFINE_SHOP_REFINE_CONFIRM_YES]
Refine

[MID_MENU_REFINE_SHOP_EVOLVE_CONFIRM]
Transform this weapon?

[MID_MENU_REFINE_SHOP_EVOLVE_CONTENTS]
Transform:

[MID_MENU_REFINE_SHOP_EVOLVE_CONFIRM_YES]
Transform

[MID_MENU_REFINE_SHOP_ENGRAVE_ITEM_HELP]
Select a weapon to engrave.

[MID_MENU_REFINE_SHOP_ENGRAVE_ITEM_EMPTY]
(No Weapons)

[MID_MENU_REFINE_SHOP_ENGRAVE_GOD_HELP]
Select an Emblem to engrave.

[MID_MENU_REFINE_SHOP_ENGRAVE_CONFIRM]
Engrave this Emblem?

[MID_MENU_REFINE_SHOP_ENGRAVE_CONTENTS]
Engraved

[MID_MENU_REFINE_SHOP_ENGRAVE_CONFIRM_YES]
Engrave

[MID_MENU_REFINE_SHOP_ENGRAVE_CONFIRM_TO_REPLACE]
Your $Arg(1) already has the Emblem of $Arg(0) engraved on it. Engrave it on this weapon instead?

[MID_MENU_REFINE_SHOP_ENGRAVE_EMPTY]
(No Emblems)

[MID_MENU_REFINE_SHOP_EXCHANGE_SELECT_TARGET]
What metal do you want?

[MID_MENU_REFINE_SHOP_EXCHANGE_SELECT_SOURCE]
What metal will you offer?

[MID_MENU_REFINE_SHOP_EXCHANGE_SELECT_COUNT]
How many will you trade?

[MID_MENU_REFINE_SHOP_EXCHANGE_SOURCE]
Offered

[MID_MENU_REFINE_SHOP_EXCHANGE_GET]
Obtained

[MID_MENU_REFINE_SHOP_EXCHANGE_POSSIBLE]
Tradable

[MID_MENU_REFINE_SHOP_EXCHANGE_ADJUSTMENT]
Change

[MID_MENU_REFINE_SHOP_EXCHANGE_IMPOSSIBLE]
Not enough capacity to trade.

[MID_MENU_REFINE_SHOP_EXCHANGE_Lack]
Not enough metal.

[MID_MENU_REFINE_SHOP_EXCHANGE_01]
Make this exchange?

[MID_MENU_REFINE_SHOP_EXCHANGE_02]
Unable to obtain $Arg(1) $Arg(0) because
you are at maximum capacity.

[MID_MENU_REFINE_SHOP_EXCHANGE_YES]
Trade

[MID_MENU_FLEA_MARKET]
Flea Market

[MID_MENU_FLEA_MARKET_NOUNIT]
No one is tending the store, but you can shop.

[MID_MENU_FORTUNE_TELLING_TITLE]
Fortune

[MID_MENU_FORTUNE_TELLING_HELP]
Select a unit to fortune-read.

[MID_MENU_FORTUNE_TELLING_RESULT0]
Current Worry

[MID_MENU_FORTUNE_TELLING_RESULT1]
Thinking Of

[MID_MENU_PROFILE_CARD]
Profile Card

[MID_MENU_PROFILE_CARD_HELP]
View your card and exchange
cards with others online.

[MID_RINGLIST_SKILLLIST_TITLE]
Bond Effects

[MID_RINGLIST_BONDSRING_NAME]
Bond Ring

[MID_RINGLIST_BONDSRING_NAME_MULTIPLE]
Bond Rings

[MID_RINGLIST_BONDSRINGLIST_TITLE]
Bond Ring Effects

[MID_MAINMENU_START]
New Game

[MID_MAINMENU_CONTINUE]
Continue

[MID_MAINMENU_OPTION]
Options

[MID_MAINMENU_SAVEDATA_COPY]
Copy

[MID_MAINMENU_SAVEDATA_DELETE]
Delete

[MID_MAINMENU_LANGUAGE_SETTING]
Change Language

[MID_MAINMENU_LANGUAGE_SETTING_HELP]
Change the language displayed while playing.

[MID_MAINMENU_LANGUAGE_MESS]
Text

[MID_MAINMENU_LANGUAGE_VOICE]
Voice

[MID_MAINMENU_LANGUAGE_CONFIRM]
Change language?

[MID_MAINMENU_LANGUAGE_CONFIRM_YES]
Change

[MID_MAINMENU_PRIVILEFE_LABEL]
© Nintendo / INTELLIGENT SYSTEMS

[MID_MAINMENU_GAME_VERSION]
Ver. $Arg(0)

[MID_GAMESTART_PRESS_ANY_BUTTON]
PRESS ANY BUTTON

[MID_GAMESTART_MODE_TITLE]
Mode

[MID_GAMESTART_PLAYER_NAME_TITLE]
Name

[MID_GAMESTART_PLAYER_BIRTHDAY_TITLE]
Birthday

[MID_GAMESTART_DIFFICULTY_TITLE]
Difficulty

[MID_GAMESTART_GROWMODE_TITLE]
Growth Type

[MID_GAMESTART_NETWORK_SERVICE_TITLE]
Network

[MID_GAMESTART_DIFFICULTY_SELECT_TITLE]
Select Difficulty

[MID_GAMESTART_DIFFICULTY_SELECT_HELP]
Select a difficulty level.

[MID_GAMESTART_MODE_SELECT_TITLE]
Select Mode

[MID_GAMESTART_MODE_SELECT_HELP]
Select a mode.

[MID_GAMESTART_GROWMODE_SELECT_TITLE]
Stat Growth

[MID_GAMESTART_GROWMODE_SELECT_HELP]
Select your units' growth type.

[MID_GAMESTART_GROEMODE_LOCKED_BY_LUNATIC]
You need to clear the game on Maddening
difficulty first before you can select Random
as your units' growth type in Maddening.

[MID_GAMESTART_NETWORK_SERVICE_ON]
Connected

[MID_GAMESTART_NETWORK_SERVICE_OFF]
Unconnected

[MID_GAMESTART_PLAYER_GENDER_SELECT_TITLE]
Sex

[MID_GAMESTART_PLAYER_GENDER_SELECT_HELP]
Please indicate your avatar's sex.

[MID_GAMESTART_PLAYER_NAME_INPUT]
Enter your name.

[MID_GAMESTART_PLAYER_NAME_CHECK]
Is this name OK? (Characters that cannot be
displayed will show as $Arg(0).)

[MID_GAMESTART_PLAYER_NAME_CHECK_YES]
Yes

[MID_GAMESTART_PLAYER_NAME_CHECK_NO]
No

[MID_GAMESTART_PLAYER_BIRTHDAY_INPUT_TITLE]
Enter Birthday

[MID_GAMESTART_PLAYER_BIRTHDAY_INPUT_HELP]
Enter birthday.

[MID_GAMESTART_PLAYER_BIRTHDAY_INPUT_MONTH]
Month

[MID_GAMESTART_PLAYER_BIRTHDAY_INPUT_DAY]
Day

[MID_GAMESTART_PLAYER_BIRTHDAY_INPUT_MONTH_DAY]
$Arg(0)/$Arg(1)

[MID_GAMESTART_NETWORK_SERVICE_SELECT_TITLE]
Configure Network

[MID_GAMESTART_NETWORK_SERVICE_SELECT_HELP]
Set up online play.

[MID_GAMESTART_CONFIRM_FINAL]
Start the game?

[MID_GAMESTART_CONFIRM_FINAL_OK]
Start

